Albion Online · Battles · Europe
ZvZ Item Meta
What the last 14 days of ingested ZvZ battles actually reward at 8–15 mass — pick rate, win rate, and how it compares to the slot baseline, across every slot at once.
Gear for 8–15 mostly comes from small groups inside bigger fights — real 15-man-and-under battles rarely have kill events stored.
No data yet for this scale and window. The item-meta pipeline may not have reached this combination, or the gear-capture window has not covered any battles at this scale.
Reading these numbers
- Win rate is decided per alliance (or allianceless guild), from that party’s own kills vs deaths in the battle — not head-to-head, and not adjusted for who they fought.
- Gear coverage is partial. Gear is only known from kill events — battles where a guild or alliance brought 15+ players, or someone opened the fight on the site. Small fights undercount real usage.
- Who plays it, not just what it is. Top alliances win more and adopt the meta first, so an item’s win rate partly reflects who runs it.
- Items below the sample floor (fewer than 30 parties present) are shown greyed and excluded from ranking — a tiny sample at 100% is not a strong build.