AlbionZVZ
LiveDragonfire · Patch 3

Smaller portals, softer Maeve, and 20 balance changesDragonfire Patch 3

Version 32.030.1Released Oct 12, 2026Source: Official Albion Online patch notes

Small Ancient Lands portals in Yellow Zones now spawn about three times as often, at 30% less Fame and loot. The Maeve fight loses a boulder below 40% health, open-world Dragons stop fully healing when reset, and mobile gets targeting modes.

At a glance

Did your weapon get hit?

Every item with a balance change. Pick one to jump to the exact numbers.

Buffs10

Nerfs9

Combat balance

Every number that changed

Weapons

All Crossbows

Explosive BoltQ

All Crossbows

Nerf
Damage
was 130now 119−8.5%

Dev noteDealt too much effective damage in small-scale PvP and PvE.

Rotcaller Staff

PlaguebringerE

Rotcaller Staff

Nerf
Cooldown
was 30snow 35s+17%

Dev noteToo dominant in 5v5. Enemy healers get a longer window before the next team-wide heal negation.

Dagger

Bloodthirsty BladeE

Dagger

Buff
Self-damage
was 4%now 2.5%−38%
Max self-damage
was 24%now 15%−38%

Dev noteLess self-damage keeps the caster healthier across fights, even without 100% DPS uptime.

Twin Slayers

Ring of DeathE

Twin Slayers

Buff
Floating ring damageTotal 324 → 432
was 27now 36+33%
Floating ring size
+1.5m (about 2× the area)

Dev noteThe first cast is worth more: a bigger ring that hits harder.

Great Fire Staff

Flame PillarE

Great Fire Staff

Buff
Stand time
was 0.4snow 0.25s−38%

Dev noteShorter stand time makes it smoother to play.

Flamewalker Staff

Spontaneous CombustionE

Flamewalker Staff

Nerf
Cooldown
was 40snow 45s+13%

Dev noteOpponents get more chances to fight back, chase or escape.

All Holy Staffs

SmiteQ

All Holy Staffs

Nerf
Damage vs. playersDamage vs. mobs unchanged
was 136now 115−15%

Dev noteGives opponents more room to fight through Holy Staff sustain.

All Quarterstaffs

CartwheelQ

All Quarterstaffs

Nerf
Energy cost
was 5now 7+40%

Dev noteSpamming it now needs a dedicated energy solution in the build.

Phantom Twinblade

Phantom TwinE

Phantom Twinblade

Nerf
Slow
Removed

Dev noteSeen more since its recent buffs. Losing the slow sharpens it as a damage pick.

Stillgaze Staff

CrystalburstQ

Stillgaze Staff

Buff
Healing reduction
was 20%now 35%+75%
Instant damage
was 66now 75+14%

Dev noteMore offensive pressure for the Crystal Cobra form.

All Shapeshifter Staffs

Tether ShiftW

All Shapeshifter Staffs

Nerf
Energy cost
was 11now 16+45%
Shield when jumping to an enemy
was 100now 88−12%

Dev noteWeaker as both an engage and an escape tool.

All Swords

Heroic StrikeQ

All Swords

Buff
Speed boost duration
was 3.5snow 4s+14%

Dev noteMore time to use the next Q without losing the speed bonus. Swords stick to targets a little better.

Hellfire Hands

Infernal BoulderE

Hellfire Hands

Buff
DoT damage per tickMax 162 → 216
was 18now 24+33%

Dev noteExtra damage over time to help it back into the meta.

Helmets

Cowl of Purity

Avalonian BeamD

Cowl of Purity

Nerf
Max range
was 21mnow 18m−14%

Dev noteLess power as a long-range poke the enemy can't answer.

Mage Cowl

FirebreathD

Mage Cowl

Buff
New effect
−0.08 damage resistances for 3s

Dev noteAn unconditional pierce makes Mage Cowl worth a look for group content.

Dragonslayer Hood

FlareD

Dragonslayer Hood

Buff
Cooldown
was 25snow 20s−20%
Cooldown rate decrease
was 50%now 66%+32%

Dev noteHigher uptime as an anti-stealth flank tool, and stronger in small-scale group content.

Armor

Mage Robe

Purging ShieldR

Mage Robe

Buff
Cooldown
was 35snow 30s−14%

Dev noteKeeps pace with enemy buffs.

Armor of Valor

RequiteR

Armor of Valor

Nerf
Damage
was 27now 21−22%

Dev noteKeeps Armor of Valor focused on defense and utility.

Mounts

Firewing Drake

Fire Breath

Firewing Drake

Buff
Cooldown
was 90snow 60s−33%
Ability slot
3rd weaponHelmet

Dev noteBetter support for open-world solo PvE.

Other

Lava

Hellgates

Changed
Defense vs. players while in lava
−50%

Dev noteFull-stall lava comps were too strong. Comps that bring damage get a better chance to finish them before the lava does.

Content

Ancient Lands

Yellow Zone portals become the frequent, lower-reward option. Red and Black Zone portals keep full Fame and loot.

Players asked to run Ancient Lands more often, so Small Portals in Yellow Zones now appear often enough to chain one after another. To keep Silver and item income in line with other activities, those portals give 30% less Fame and loot. Medium and Large Portals keep their rewards.

Small PortalsYellow ZonesRed & Black Zones
Average spawn timewas 45 minnow 15.5 min−66%Unchanged
Chance to appear in a regionwas 25%now 33%+32%was 25%now 33%+32%
Lock timewas 15 minnow 5 min−67%Unchanged
Time to enter after unlockwas 8 minnow 10 min+25%was 8 minnow 10 min+25%
Fame and loot−30%Unchanged

Portals and channels

  • ▲Large Portals are 50% more likely to appear, and more likely during prime time. They stay occasional, so instances don't run empty.
  • !Canceling a finished portal channel now silences you for a short time. This stops groups from canceling and jumping other groups.
  • =Small and Medium islands now need their Drake killed to complete the quest.

Mob health and damage

Ancient Lands mobs, by portal size

Small−10%
Medium−10%
Large−20%

Applies to both health and damage.

Drake chests

  • ⇄About 10% of the value of each of the four regular Drake chests moves to the central Fire Drake chest.
  • ▲The central Fire Drake chest has a much higher chance to drop the new artifact items.

Boss abilities

Pulse Shock damageStonebreaker Berserker. Now hits everyone in range behind the target.
was 400now 300−25%
Cross Fissure damageRenowned Huntress
was 1350now 1000−26%
Content

Dragon Sanctuary: Maeve

Patch 2 made the fight consistent. Below 40% health it was still too punishing, especially at tier 8.1 and up, so the end of the fight gets more room.

Extra boulders below 40% healthMax boulders 6 → 5
was 3now 2−33%
Primal Dragon Flame damageTrue damage unchanged
was 1250now 1150−8.0%
Time between Storm Spires
was 45snow 55s+22%
  • ✓Fixed: Boulder Charge could hit twice on rare occasions.
Content

Open-world Dragons

Griefers resetting a Dragon no longer wipe out a group's progress. A reset Dragon heals back to its last 20% threshold, not to full.

Example: reset at 72% health

BeforeResumes at 100%
AfterResumes at 80%

Rewards

Might rewards
+150%
Health after a reset
FullLast 20% step
Mobile

Targeting modes and self-cast

Choose which targets you can select when switching targets or dragging the attack button. Off by default: turn them on in Settings → Controls → Auto-Targeting, then switch modes from the HUD.

AllNo filter on possible targets.
EnemiesHostile players and mobs.
PartyOnly your party members.
AlliesFriendly players, in your party or not.
AutomaticPicks a mode from your abilities and whether you're in a party.

Double Tap to Self-Cast

New option in Settings → Controls → General, on by default. Turn it off to stop accidental self-casts when tapping fast, and to remove the short delay used to detect a double tap.

  • ▲Other: T4 Boar dash behavior and its warning indicator are improved.
Fixes

Bug fixes

Mobs2
  • Renowned Huntress' Cross Fissure damage area lasted longer than its effect showed
  • Mammoth Hunter's Forest of Spears didn't match its indicator
Spells1
  • MOBILEFalcon Smash (Battle Bracers): the second part sometimes failed to cast
UI6
  • Popup notifications were larger than intended
  • Esc didn't close the Bank Overview while the search bar had text
  • MOBILEHUD Tracker header couldn't be interacted with
  • XBOXPlayer names in the chat window couldn't be interacted with
  • XBOXWhispering from the chat window could make the virtual keyboard disappear
  • CONTROLLERVisible Channels list in General Chat Settings couldn't be navigated with the right stick
Other4
  • MOBILESome spells cast in a different direction than their indicator
  • MOBILECouldn't auto-attack an enemy while an ally was targeted
  • MOBILECasting quickly could show an 'Invalid Target' message
  • Various controller, graphics, animation, terrain, audio, UI and localization fixes
Summarised from the official Albion Online patch notes for version 32.030.1.All patch notes
Dragonfire Patch 3: Buffs, Nerfs and Changes (32.030.1) · AlbionZVZ