Documentation
Group masses
Link events that fight together and see combined headcount and Disarray.
What a group mass is
A group mass is a join code several events attach to. The board shows total assigned players, combined Disarray, battle-mount points, and each mass's composition in one place.
It can belong to:
- Your alliance — any member guild can link an event.
- Your guild only — for a main mass and a bomb in the same guild, with no ally visibility.
Being in an alliance never forces alliance visibility.
Open or link
When you create an event, choose Skip, Join, or Open new (same card style as visibility). Opening a new mass shows who sees it (alliance or guild only) and the title on one connected panel. Joining asks which open mass to link, then shows its details. Alliance vs guild is labeled so you do not expose a mass to allies by mistake.
On an existing event, staff can link or unlink from the event page, and open the group-mass board.
Anyone with the join code who is in the mass's guild or alliance can link (permission Link events to a group mass). Opening a new mass needs Open a group mass.
The board
Open /gm/ plus the join code (from the event page or the copied code). You will see:
- Combined assigned vs signed up, combined Disarray vs the largest single mass, and whether mounts crossed 15 points only together.
- Each linked event: guild, caller, time, location, playstyles, and a click through to
/e/or/r/. - A snapshot time. This page is not live — refresh to reload (about 45 seconds between automatic snapshots).
Estimates use assigned signups, not the in-game cluster (queue counts too). A guild-only mass is a lower bound if allies stand in the same cluster.
When it closes
When the last unfinished event in the mass is marked done, deleted, or unlinked, the mass closes. It is not deleted, so history still shows it. Reopening a done event does not reopen a closed mass — open a new one.